// --------------------------------------------------------------------------------------------------------------------------------
//  DEMISERL
//  Copyright 2014 Corremn
//
// $LastChangedBy: corremn@gmail.com $ 
// $LastChangedDate: 2014-07-19 11:59:46 +0000 (Sat, 19 Jul 2014) $ 
// $LastChangedRevision: 17 $ 
// $HeadURL: $ 
// --------------------------------------------------------------------------------------------------------------------------------
#if !defined(AFX_SPECIALLEVELGENERATOR_H__50E5F382_0B44_41F6_8C67_1A1A2BAA53F0__INCLUDED_)
#define AFX_SPECIALLEVELGENERATOR_H__50E5F382_0B44_41F6_8C67_1A1A2BAA53F0__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "DungeonGenerator.h"

class SpecialLevelGenerator : public DungeonGenerator  
{
public:
	int Create( int _type);

	int CreateMap();

	int makeBarracksDungeon();
	int makeSpecialItemSpot();
    int makeCrypt();
    void makeCavern(bool webby = false);
    
};

#endif // !defined(AFX_SPECIALLEVELGENERATOR_H__50E5F382_0B44_41F6_8C67_1A1A2BAA53F0__INCLUDED_)
